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Each scene hides a set number of cats tucked into the background, behind furniture, inside patterns, blended into shadows, and you tap them as you spot them with no timer pushing you along. It leans into a detective framing more than most hidden-object games bother to, though the actual task is the one you already know: scan slowly, check the edges of the screen, and don't trust a shape that looks a little too regular. Some cats are genuinely well hidden, which is either the appeal or the frustration depending on your patience.
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