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Fred starts every level hanging from a rope, and your job is to cut ropes in the right order and the right place to swing, drop, and bounce him toward his rescue. It's physics-puzzle territory: timing and angle matter more than reflexes, since a cut a half-second early or late sends him into a spike instead of into his beloved's arms. Levels are short, so failing one just means trying again immediately rather than restarting anything substantial.
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