Gorillaz Tiles
Gorillaz Tiles is one of the older tile puzzles still worth playing, and this version keeps the rules while cleaning up the artwork.
The rule is short: find tiles of the same type that sit next to each other, click, and the group goes. There is no path to trace, no stack to read, no clock. What is left is pure scanning, which sounds thin until you play a board where the group you need is three tiles you have looked at four times without registering that they match.
That is the whole appeal. It is a game about seeing what is in front of you, and the reason it relaxes people is that there is nothing else to hold in your head.
How to play Gorillaz Tiles
- The board is filled with tiles of several types.
- Find a group of matching tiles that are adjacent to each other.
- Click one of them to remove the whole group.
- Clear all the groups to finish the level and move to the next.
Groups, not pairs
The unit here is a group rather than a pair. Two adjacent matching tiles work, and so do five, and the larger group is worth taking as one move rather than breaking up.
That is the main thing to train your eye for: not the individual tile but the cluster, which means scanning for regions of the same colour rather than for individual matches.
Order of clearing
Removing a group collapses what is around it, so tiles that were not adjacent become adjacent. A board that looks nearly finished can open up entirely after one well chosen clear, and a board with plenty of tiles left can lock up if you clear the wrong things first.
Tips and strategy
Scanning
- Look for colour regions, not for tiles. Your eye finds a patch of the same colour much faster than it finds two identical shapes.
- Work systematically across the board rather than jumping. Jumping is why the obvious group goes unseen for a minute.
- Clear the largest groups first. They are worth more and they cause the biggest collapse.
Keeping the board alive
- Before clearing, look at what will drop into the space. A clear that brings two more matching tiles together is worth more than a bigger clear that scatters them.
- Leave small isolated groups alone early. They will usually merge with something once the board shifts.
- If the board is dominated by one type, clear a different type first. Removing the majority just brings more of it in.
What beginners get wrong
- Clicking every pair on sight and stranding the singles.
- Rescanning the region you just cleared instead of the region that changed.
- Treating it as a speed game. There is no clock and hurrying only makes you miss groups.
More tile puzzles are on the puzzle page, and the connect variant is Butterfly Kyodai.
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Frequently asked questions
How do I remove tiles in Gorillaz Tiles?
Find tiles of the same type sitting next to each other and click one of them. The whole adjacent group is removed at once.
Do I need to draw a path between tiles?
No. Unlike connect style tile games, the tiles simply have to be adjacent to each other.
Is there a timer?
No. It is built to be played at your own pace, and hurrying mainly causes you to miss groups.
Does the board change after I clear a group?
Yes. Tiles shift into the space, which can bring new groups together or break them apart, so what you clear first matters.
Is it free?
Yes. It runs in the browser with nothing to download and no account.